

Most of these weapons can be made from the five vanilla tool materials, and each type of weapon has different properties that help with combat in certain situations, such as extended reach, damage bonuses, etc. Inspired by Balkon's WeaponMod, it adds new versions of weapons from that mod, as well expanding the arsenal with a bunch of original weapons, including a variety of swords, polearms, blunt and ranged weapons. Weapons Galore! A whole new arsenal of weaponry made for Minecraft.
MINECRAFT FORGE 1.16 2 MOD
Place the config file in the config folder in your mod instance, overwriting the old one to change them back. A config file has been provided to change these values back (except for the Quarterstaff damage, which *severely* needing buffing), found here: You will need to change the values in the config file. If the rebalancing is not desirable for you, then the changes can be reverted. IMPORTANT: The 1.15.2 and 1.16.x versions contain a significant amount of balancing changes. This should be fixable by adding this mod: This might present compatibility issues with other mods using different versions of Mixin. This mod now contains version 0.7 of Mixin. This mod has replaced compatibility for Better Combat Rebirth with RLCombat, an updated fork of that mod.

The second Release Candidate version "2.2.0" for Minecraft version 1.16.5 is out now!Ī lot has changed with this version! Find out about the changes in the changelog available here: The 1.18.x version of the mod is still ongoing! A lot has changed for this version! Stay tuned for version 3.0.0 coming soon.
